Monsters Mashed – 10 Doom Guards – Kerploded with magic swords and magic missiles, backstabbed in the neck, bludgeoned or arrowed and quarreled into rusty bits, bone shards, and dirt.
350 EXP/5.5 players = 63 EXP apiece Commentary: In this session the party made their way up from the dungeon levels of Cardille Keep and found their way into the great feasting hall, where a troupe of Doom Guards (super old super dead guys packed into super antique rusty platemail with a bunch of grave earth as filler) stood guard. Then they didn't, after our gruesome group laid an old school whuppin' on their creaky kiesters.
Not much more to say about this one, just one of those all fightin' kinds of sessions. We only had an hour to play over lunch, so often that's how things would go down. After four years I can't really recall much of interest. Dice were rolled, fun was had, lunch was eaten, and we all went back to our desks both satisfied and hungry to take it up where we left off next time we sat down to game.
Stay tuned for the next installment, where things will heat up a little.